![]() ![]() Define the right model dimensions: You will learn how to specify the right dimensions for your 3D model by adjusting scale and units of measurement. The main topics Chris covers in this tutorial are the following common file preparation problems:ġ. Blender 3D Printing Video Tutorialįour Main Steps to Prepare Your Blender file For 3D Printing Without going into overly advanced and sophisticated tools, Chris will show you how to prepare your Blender files for 3D printing in four simple yet essential steps in this hands-on video tutorial. It offers lots of design freedom and endless design options, however, preparing your model for 3D printing can seem a little tricky. One thing is for sure: Blender is a powerful 3D modeling software. Now, you have a beautifull export button in this toolbox, for exporting it at the dimensions you want, in the file format you want ( stl, obj, ply, x3d). This is your essential Blender toolbox to get stunning prints! Found a way to export it at the 'correct' dimensions, the ones you see in blender in the item menu : Go to Edit -> Preference -> Enable the '3D-Print Toolbox'. I'm not sure if this is impacting the STL slicing, but that's one problem I'm trying to figure out right now.Struggling to make your Blender model 3D printable? Then we’ve got good news for you: we have just the tutorial video you’ve been searching for! In 10 minutes, CG Masters ’s Blender expert Chris Plush will show you the essential tips and tricks to prep your files for 3D printing. I have been trying to figure out what that means and how to fix it, but I can't figure it out. The 3d-Print toolbox says that 46 of those faces are zero faces. It is made up of only 81 verticies and 57 faces. ![]() I started with a plane and built it up to function as the main enclosure. UPDATE: To simplify troubleshooting, I am focusing on just one mesh. Any idea how to get an STL that matches my model? I have checked for non-manifold edges, merged by distance, recalculated the normals, etc. ![]() The blender file is also showing as solid a feature (Axle drive) that I intended to cut of the edges of the enclosure. I It also thinks that some areas are filler when they should be empty. When I export to an STL the result has several solid layers that aren't visible in blender. I have a relatively simple model to which I've added a lot of modifiers in blender. ![]()
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